[Deptheads] Trying to solve the Parking situation where we're at

Michael Russell mikeinva8 at mac.com
Tue Apr 29 17:32:41 PDT 2008


Hey Mike,
If you need a good sign done, I can do it for you senese I am going to  
be going to Kinkos and getting the big Directory signs done when I get  
there any way, and can have it mounted too, just let me know.

Mike
On Apr 30, 2008, at 12:58 AM, Mike Fryer wrote:

> The circle drive is for airport vans only, and my guess is that they
> will not be letting any other vehicles in the back. Any unloading will
> have to be done in the front.
>
> I am working on the parking and I have a really good lead for a good
> parking solution. I think a large sign with the flyers may work as  
> well
> or better. It is going to be really hot out there, nobody will want to
> or should have to stand out there for hours.
>
> Mike Fryer
>
>
> -----Original Message-----
> From: deptheads-bounces at strategicon.net
> [mailto:deptheads-bounces at strategicon.net] On Behalf Of DB
> Sent: Tuesday, April 29, 2008 4:21 PM
> To: deptheads at strategicon.net
> Subject: [Deptheads] Trying to solve the Parking situation where we're
> at
>
> Here's how I think we can help the parking situation for Gamex at
> Raddison.
> There are two parts to it.  PLEASE don't casually dismiss this message
> --
> read and comment.
>
> It will take a few volunteers but I think it will go a long way to
> showing
> the attendees that we are trying to address the problem given the
> difficulties.  Please note, we can NOT simply put additional parking
> instructions on the web site.
>
> One.
>
> We have a con volunteer out on Vicksburg sidewalk, near the hotel
> entrance,
> and they have a stack of photocopies with a map of the area showing
> every
> nearby parking lot and the parking fee.  If there are in/out privleges
> for
> that lot, we note it.  These lots should be nearby hotels, airport  
> lots,
> whatever.  We also indicate where there is (if any) day-long parking  
> on
> the
> street.
>
> We can NOT leave this to the hotel to do; they've shown themselves  
> to be
> very difficult to work with and we should not depend on them.  We need
> to
> have a con volunteer out there doing this.
>
> This helps only half of the situation because people want to park  
> close
> and
> not lug fifty pounds of gaming supplies.  This brings me to:
>
> Two.
>
> We have a couple con volunteers by the circle drive entrance to allow
> people
> to unload.  These volunteers will supervise the area and watch over  
> the
> stuff people unload until those people can go find parking in one of  
> the
> lots nearby.  This lets people leave their stuff under con supervision
> rather than make them break their backs walking back from parking  
> (which
> could be up to several blocks away).
>
> Are there potential problems with folks leaving their stuff under our
> supervision?  Yes.  But I truly believe we need to offer this option  
> or
> these people loaded down with their books and minis and board games
> might
> just say "fuck it" and drive away.
>
> What does all this do?
>
> It shows the attendees that we care.  It shows them we're aware of the
> problem and not hiding our heads in the sand like Rocky and crew would
> have
> done.  One of the complaints I was hearing about from the parking
> situation
> at OrcCon  is that folks would show up to park but there was no info  
> out
> front as to where else to go when they were told parking was full.   
> Now
> with
> Gamex, pretty much everyone is going to have this problem.  WE NEED TO
> ADDRESS IT.
>
> To do this, we need a few volunteers that we can swap out over the
> course of
> Friday late afternoon & evening and, especially, Saturday (mainly).
> This
> won't be very fun volunteer duty but we need to find someone to do it.
> Barring that, we need to pay folks to do it.  Let's get someone out
> there
> with a card table, a beach umbrella and ice water and we can swap
> volunteers
> out every couple hours just to change it up for them.
>
> I know it's not the best solution but we don't have much choice.   
> We're
> faced with the problem -- it's unlikely we'll move -- let's deal with
> it.
>
> - Denys
>
>
>
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