[Deptheads] Clarification of a point

Tim tim at stugiii.com
Sat Feb 23 18:27:50 PST 2008


Forgive me for jumping in like this, being the "new kid on the block" as 
it were, but I have been coming and running games at this convention for 
a long time (since the mid 80's) and have seen what works and what 
doesn't.  Miniatures, by virtue of how they look are all eye-candy.  You 
need to have them where people can see them and they need to be 
together.  The miniatures room at Orccon looked "deserted"...why?  
Because some of the most visual displays were banished to the penthouse 
where no one could find them.  The fantasy folks should have been in the 
room next to the historical stuff.  Splitting them up will kill them 
both off eventually.  Why not shift some of the boardgames up to the 
penthouse (like the A&A stuff) instead to make some room?

Tim

Patrick Havert wrote:
> John,
>  
> No one forgets about Open Gaming, when it is by itself it withers and 
> dies as no one goes there.  We need to have it in the room with 
> Boardgaming so people can get players.  The problem we run into is 
> that morons that will not submit an event want to take 6 tables for 
> some great new board/mini/rpg game that no one wants to play, and they 
> want to leave it setup all weekend.  For open gaming we have already 
> taken the suggestion of colored sheets for people to put out for open 
> gaming signups, and I just bought 16 Orange cones for people to be 
> able to put on a table to let others know they are looking for players 
> in open gaming.  At the Westin putting it in a different area than 
> boardgames killed it, and it will do the same thing at the Radisson.  
> This is why Boardgames needs the entire ballroom, and San Jose. 
>  
> No offense, but the Wings of War game in the minis room drew way more 
> than M&M, even though it is very similar.   Those Giant games need to 
> be off to the side somewhere, not in the prime spot of the 
> convention.  Our deal with those Giant A&A guys is over, so they will 
> not get space up front anymore.  If Jose can get some spectacular mini 
> games to be played there all con, then I have no problem in putting 
> the eye candy there, but M&M has few players and is not that 
> spectacular looking.  I have played GQ and the same can be said for 
> that.  If Jose can't fill that space, we can put game demos there and 
> tournaments to fill that space the entire con.  Also the guy that 
> brings the cool RPG stuff, I forget his name, this would be a great 
> spot for him.  If it's eye candy we want, then let's work it out for 
> that in the foyer, I am for that even if it means boardgames gets no 
> space there.  Unfortunately Giant Minis doesn't seem to belong there 
> either, which is why I suggest the open space in the dealers room, as 
> that is a wide open space that you can fit GQ and M&M into and lock up 
> at night.  We will need better signage for it definately, but we need 
> to be serious that these older games are welcome at the cons always, 
> but do not often draw in new people, and that is what the foyer is 
> for, to generate excitement and spectacular gaming opportunities.
>  
> For the Penthouse, it seems a natural for Minis, as they get a large 
> space that kids do not run through, and they stay and play games for 
> 4+ hours at a pop.  The eye candy Jose can put into the Foyer and La 
> Jolla, and the rest goes up to the Penthouse.
>  
> The one RPG guy that came to the feedback session and bitched for an 
> hour and a half then ended the session by saying that the con was 
> better than it had been in years, so let's take the feedback with a 
> grain of salt, as there were only 3-4 people outside the staff that 
> showed up to complain, and we can only do so much as everyone has 
> different wants/needs at a con.
>  
>  
> -Patrick
>  
>  
>  
>
>     ----- Original Message -----
>     *From:* Evil5757 at aol.com <mailto:Evil5757 at aol.com>
>     *To:* deptheads at strategicon.net <mailto:deptheads at strategicon.net>
>     *Sent:* Saturday, February 23, 2008 1:17 PM
>     *Subject:* [Deptheads] Clarification of a point
>
>     I want to make sure everyone is clear on one thing...all I said
>     about the RPG department is they did a great job, all the problems
>     of the past have been resolved except we open ourselves up to
>     possible litigation by not having a presence in a large area that
>     we are responsible for. 
>      
>     There have been no fights at Strategicon events to my knowledge. 
>     There have been fights at other conventions across the country.
>      
>     I did NOT say move RPG HQ to the 3rd floor, I said get an HQ up
>     there so we have a presence there.  I remember when we were first
>     talking about what to change and not to change that a concern was
>     how the different departments from previous ownership branched
>     off, were shut away, and didn't keep in touch with the attendees. 
>     On my way home from the con I was thinking about this and what we
>     needed to do and how to word it.
>      
>     Everyone please re-read what I WROTE about everything. 
>      
>     I am NOT advocating event fees....I am suggesting refundable with
>     interest deposits to hold your spot. 
>      
>     My point on Open Gaming is that we MUST make it a priority to give
>     Open Gaming a space, and without an Open Gaming department, it
>     gets forgotten or thrown by the wayside. 
>      
>     My point on volunteers is that we need to work on getting more so
>     we CAN start giving people more time off and we CAN open up
>     Miniatures on Friday and Monday. 
>      
>     I admitted I knew VERY little about the D&D 4e situation, my
>     suggestion was to give it it's own room for our first Con with it
>     and highlight it so people know where they can check it out. 
>     Knowing limited information about it, I thought it would be in the
>     RPGs where D&D has always been, and it is reasonable that someone
>     else with limited knowledge of it would look there and not find it.
>      
>     Off subject, yes, I very much want to grow the M&M attendance to
>     what it was, and I will be bringing with me a staff of people who
>     will be doing M&M and introducing GQ so everyone gets time off and
>     the space is utilized from 10am to about 11pm straight through
>     each day.  I had over 20 comments of people who knew people that
>     played M&M that were not at Con and were going to tell them about
>     it, and there are about 30 GQ players in Anaheim alone that I am
>     going to lure to Con because it has NEVER been played on 1/700 scale.
>      
>     Also, I still have my Ludinn staff shirt and info, but tried the
>     old number I had and it is no longer in service.  Last time they
>     were at Con I believe was February 2006.  Maybe Registration can
>     search and see if anyone has Ludinn in their notes with contact
>     information?
>      
>     John
>      
>      
>      
>
>
>
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