[Deptheads] Guest of Honor/Special Guests for Gamex

Hugh K. Singh hksingh1 at comcast.net
Tue Feb 26 01:07:26 PST 2008


A.)  Who?
B)  If care fully played we would be over run with "OLD Farts",  a 
classic game, as in-visioned by People who would love to be in the 
presence/shadow...  Could we get John Hill also, or His tomb stone?

Hugh

tim at stugiii.com wrote:
> I know it has been a while...but for boardgaming...what about Jim 
> Dunnigan?
>  
>
>     -----Original Message-----
>     *From:* Robert Lionheart [mailto:spinachcat at yahoo.com]
>     *Sent:* Monday, February 25, 2008 05:41 PM
>     *To:* deptheads at strategicon.net
>     *Subject:* Re: [Deptheads] Guest of Honor/Special Guests for Gamex
>
>     If we can get Blizzard to host a WoW room, then certainly we
>     should go for Blizzard folk as the Guest of Honor. 
>      
>     If we can get Wizards of the Coast to make a 4e launch site with
>     permission for our dealers to sell 4e books a week early, then we
>     should get the D&D Brand Manager or other Big Cheese as Guest of
>     Honor along with bringing several of their designers as Special
>     Guests.
>      
>     The goal here would be to pimp 4e RPG, 4e RPGA and the collectible
>     4e minis skirmish game so 1 GOH promotes 3 departments.  4e will
>     be on sale in some countries by Gamex and if our people could buy
>     books two weeks early, our dealers room would be overrun.
>     Heck, even with did a 4e books for charity sale, it would be amazing.
>      
>     If neither Blizzard or WotC will play ball, a board game or minis
>     guest is probably best.  My vote would be Fantasy Flight since
>     they are the gorilla of boardgaming right now.  You need guests
>     who teach people how to win games.   People listed to Reiner
>     because they hoped to glean a secret strategy to help them win more.
>      
>     RPG guests are not useful in general because they can't tell you
>     how to win.   However, this changes with 4e WotC folk because they
>     can talk about (a) the new game and its future (b) talk about
>     "character building" which is as close to winning as RPGs get.  
>      
>     - R
>      
>      
>      
>      
>      
>
>     */Eric Burgess <erburgess at gmail.com>/* wrote:
>
>         Do you want me to ask Zev (Z-Man Games)? I offhandedly chatted
>         with him about it at BGG.CON and I think he'd come on the same
>         terms as Jay. I'm also sure he'd do similar sessions like Jay
>         and Steve did with people wanting to show off their games
>         (which I know was a draw for Gamex last year - I spoke to many
>         would-be designers who wanted to come and see him).
>         This would also coincide with the recent release of Z-Man's
>         Agricola, the hottest euro board game to come out in the last
>         couple of years. We could do an event related to it, as well
>         as other hot Z-Man titles right now (1960 and Pandemic). It
>         would also be in line with Gamex last year featuring a game
>         company instead of a designer (if that means anything...)
>          
>         -- 
>         ...ERB
>
>         Boardgame Babylon - 2007 Board Game Internet Award winner for
>         Best Podcast/Videocast
>         On Mon, Feb 25, 2008 at 8:43 AM, Karl Kreder
>         <zeotter at gmail.com <mailto:zeotter at gmail.com>> wrote:
>
>             I agree with Patrick and Denys also, I think that
>             companies showing up are bigger draws than individuals
>             with the some exceptions like Reiner Knizia.
>
>             Getting Days of Wonder, Privateer Press, etc...  Would be
>             a huge draw.
>
>
>             On Fri, Feb 22, 2008 at 10:32 PM, DB <noldor at gmail.com
>             <mailto:noldor at gmail.com>> wrote:
>
>                 I agree but as others have said, RPG guests aren't a
>                 big draw. 4e designers might be a draw but not too
>                 many others.
>
>                 Let's focus on getting some minis celebs out such as
>                 the Privateer Press folks. The whole Warmachine thing
>                 is the next minis phenomena and we really should be
>                 establishing a relationship with those guys to make
>                 strategicon their California/southern West Coast event
>                 home.  So far, it feels like a missed opportunity.
>
>
>                 -----Original Message-----
>                 From: "Janice Sellers" <janicemsj at gmail.com
>                 <mailto:janicemsj at gmail.com>>
>
>                 Date: Fri, 22 Feb 2008 22:16:20
>                 To:deptheads at strategicon.net
>                 <mailto:To:deptheads at strategicon.net>
>                 Subject: Re: [Deptheads] Guest of Honor/Special Guests
>                 for Gamex
>
>
>                 I think we need to make sure that we don't concentrate
>                 so heavily on
>                 board game guests, that we give the perception we're
>                 focused only in
>                 that area.
>
>                 Janice
>
>                 On 2/22/08, Eric Burgess <erburgess at gmail.com
>                 <mailto:erburgess at gmail.com>> wrote:
>                 > I'll check with Aldie. I have a feeler out for Alan
>                 Moon and can reach out
>                 > to Friedemann, too. He was just the guest at
>                 BGG.CON, of course, so let me
>                 > know if we think that would still be a big draw. It
>                 might be more impressive
>                 > to get some of the big designers that don't show up
>                 at US cons all the time
>                 > (Michael Schacht, Bruno Faiduitti, Wolfgang Kramer)
>                 >
>                 > For publishers, I can ask Zev but I have the same
>                 question as Patrick - will
>                 > we do the same we did for Jay (room/board/airfare)
>                 to get him out?
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>
>
>             -- 
>             Karl (zeotter at gmail.com <mailto:zeotter at gmail.com>)
>
>             The wages of sin are death, but by the time taxes are
>             taken out, it's just sort of a tired feeling.
>              - Paula Poundstone
>
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