[Deptheads] Gamex 2009 - Registration & Miniatures HQ Location
Robyn Nixon
robynln at gmail.com
Tue Apr 28 18:45:23 PDT 2009
Tim and Tracy,
Yes this was discussed at the meeting. We at Miniature¹s HQ are willing to
accommodate Registration in any way we can. When Tracy indicated that she
did not like the spot by the Escalators due to brightness, I jumped at the
opportunity to have Miniature HQ there in the middle of the area that we
will be having Miniatures along with fast access to the paint and take that
will be at the top of the escalators on the 2nd floor.
The way it is set up, Registration will have a grand view of most of the
miniature games this convention (It should be very exciting for them
<grin>).
Robyn
On 4/27/09 9:01 AM, "tracy fryer" <fabric_goddess at yahoo.com> wrote:
> This was discussed yesterday and I did not want to be facing the VERY bright
> front doors all weekend. My eyes are very light sensitive. Our current
> location is along the main walkway and visible from both directions. We never
> have very long lines anymore since we now have two computer stations and don't
> require people to write down the personal information. Also, Robyn seemed
> happy about where Mini HQ was placed.
>
> Tracy :)
>
>
> --- On Mon, 4/27/09, Tim <Tim at stugiii.com> wrote:
>>
>> From: Tim <Tim at stugiii.com>
>> Subject: [Deptheads] Gamex 2009 - Registration & Miniatures HQ Location
>> To: deptheads at strategicon.net
>> Date: Monday, April 27, 2009, 8:42 AM
>>
>> I was thinking last night about the relative proposed positions of
>> Registration and Miniatures HQ. I hate to say it but registration should be
>> neat the escalators. If you have Mini-HQ near the escalators and
>> registration against to the wall to the left of that (facing the mail lobby),
>> you will end up with the registration lines and people coexisting with
>> miniatures games/players. Most likely this will lead to a confusion and
>> traffic jams. If Mini-HQ were there it would make since...
>>
>> IMHO the Reg desk should be adjacent to the escalators.
>>
>> Sorry this didn't occur to me yesterday...
>>
>> Tim
>>
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