[Deptheads] Gateway 2010 Notes
RJ
the1ring at the1ring.net
Thu Sep 16 19:27:43 PDT 2010
Great report!
I wanted to do the pandemic LARP but of course was working dealer room!
Any thing we can do in dealers room for the LARP people? Books
Costumes? Nicknacks? I imagine we undeserve them.
RJ
On Sep 16, 2010, at 18:54, Ryan McMullan <rmcmullan at gmail.com> wrote:
> Notes from the LARPs:
>
> All in all, this was a good con for LARPs.
>
> Our special event of the Pandemic LARP was lots of fun, well
> attended (~35) and was nice because most of the attendees were
> boardgamers crossing over. Of course, Tom and his crew put together
> a very well-thought-out LARP (and demonstrated just how much prep
> work goes into making a LARP happen as it was full of detailed
> characters, backgrounds, special abilities, puzzles, equipment, and
> ways of interacting with the regular Pandemic board).
>
> Our regular event, Dying Kingdoms, has grown huge (over 60 players),
> bringing in a large number of its own players to the con (some do
> single-event con passes, some stay the weekend), in addition to
> entertaining regular con attendees. The penthouse barroom was
> perfect and the props and spreads that they put on (Greek setting
> complete with Greek food, decorations, and a hefty supply of togas
> for folks who didn't have costumes) really transform their rooms to
> put on a show and is a great feature for us. They also do a
> tabletop RPG game as a prequel to the LARP which is mainly attended
> by players of their regular campaign (about 30 attendees). This
> group has supplanted the role the Camarilla used to fill as a group
> that single-handedly delivered a big chunk of attendance to the con
> (that said, Cam is supposed to return in February).
>
> The AOKP quest event looked good and had decent participation (~25
> con attendees in total) but in general suffers from a lack of
> niche. This event is meant to be played be any con attendee as a
> series of connected mini-games that they can join any time between
> their other games. When it's listed next to the rest of the LARPs,
> folks assume that it's the regular "go to a room and play a solid
> game for 4-6 hours" sort of game, so we should find a different way
> to list events like this.
>
> The Old School Network (WoD vampire) game didn't really take off.
> It's a new group that doesn't supply their own fan base and they
> tried to do three consecutive events, which backfired. I suspect
> many folks felt that they would have to attend all three and so went
> to none.
>
> Orccon looks like it may be an embarrassment of riches for the LARP
> dept. We're supposed to have Camarilla, One World By Night, and
> Dying Kingdoms (all large with multiple events), in addition to the
> smaller LARPs. Space might be an issue, but we'll cross that bridge
> when we get firm commitments.
>
> Ryan
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