[Deptheads] Gateway 2010 Notes

RJ the1ring at the1ring.net
Thu Sep 16 19:27:43 PDT 2010


Great report!

I wanted to do the pandemic LARP but of course was working dealer room!

Any thing we can do in dealers room for the LARP people?  Books  
Costumes? Nicknacks?  I imagine we undeserve them.

RJ

On Sep 16, 2010, at 18:54, Ryan McMullan <rmcmullan at gmail.com> wrote:

> Notes from the LARPs:
>
> All in all, this was a good con for LARPs.
>
> Our special event of the Pandemic LARP was lots of fun, well  
> attended (~35) and was nice because most of the attendees were  
> boardgamers crossing over.  Of course, Tom and his crew put together  
> a very well-thought-out LARP (and demonstrated just how much prep  
> work goes into making a LARP happen as it was full of detailed  
> characters, backgrounds, special abilities, puzzles, equipment, and  
> ways of interacting with the regular Pandemic board).
>
> Our regular event, Dying Kingdoms, has grown huge (over 60 players),  
> bringing in a large number of its own players to the con (some do  
> single-event con passes, some stay the weekend), in addition to  
> entertaining regular con attendees.  The penthouse barroom was  
> perfect and the props and spreads that they put on (Greek setting  
> complete with Greek food, decorations, and a hefty supply of togas  
> for folks who didn't have costumes) really transform their rooms to  
> put on a show and is a great feature for us.  They also do a  
> tabletop RPG game as a prequel to the LARP which is mainly attended  
> by players of their regular campaign (about 30 attendees).  This  
> group has supplanted the role the Camarilla used to fill as a group  
> that single-handedly delivered a big chunk of attendance to the con  
> (that said, Cam is supposed to return in February).
>
> The AOKP quest event looked good and had decent participation (~25  
> con attendees in total) but in general suffers from a lack of  
> niche.  This event is meant to be played be any con attendee as a  
> series of connected mini-games that they can join any time between  
> their other games.  When it's listed next to the rest of the LARPs,  
> folks assume that it's the regular "go to a room and play a solid  
> game for 4-6 hours" sort of game, so we should find a different way  
> to list events like this.
>
> The Old School Network (WoD vampire) game didn't really take off.   
> It's a new group that doesn't supply their own fan base and they  
> tried to do three consecutive events, which backfired.  I suspect  
> many folks felt that they would have to attend all three and so went  
> to none.
>
> Orccon looks like it may be an embarrassment of riches for the LARP  
> dept.  We're supposed to have Camarilla, One World By Night, and  
> Dying Kingdoms (all large with multiple events), in addition to the  
> smaller LARPs.  Space might be an issue, but we'll cross that bridge  
> when we get firm commitments.
>
> Ryan
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