[Deptheads] Seminar Event Label

Evil5757 at aol.com Evil5757 at aol.com
Wed Feb 22 10:42:47 PST 2012


You are exactly right, you can't do 2 things at once so you have to choose. 
 This is why we need to make the Seminars an attractive event to attend.
 
At Gateway, Columbia Games had 20 people show up to hear about their new  
products and get feedback on their gaming line. They were VERY happy with the 
20  people for an hour situation. If we provide good seminars, they will 
make the  time if they desire. As such, the people there will be excited to be 
there and  make it a better atmosphere for the speaker.
 
For RPGs, Mike did a TERRIFIC job in keeping the RPGs with set start times. 
 A major problem we had before this with coordinators who let RPGs happen  
whenever was people were constantly leaving games before they ended to get 
into  their next game or having to wait 3 hours because there wasn't anything 
 scheduled after their game ended. We need to keep the times the way they 
are,  this is a BIG reason the RPGs are flourishing as they are.
 
We might want to look into bringing someone from Pathfinder in for a  
Seminar, then schedule a minimal number of events for the time they are going to  
speak OR make it during the dinner break and see if they will sponsor their 
 seminar with pizza for Pathfinder players....?
 
John
 
 
In a message dated 2/22/2012 10:25:30 A.M. Pacific Standard Time,  
phantom.hopscotch at gmail.com writes:

The  speaking seminars, to my knowledge and one year experience, are never 
well  attended.  Likely because there's just *so much* to do and the 
seminars  fall during games and such that it's difficult for people to get to 
everything  they want to play and see.   


For example.  In RPGs, if I want to play a 2pm game AND go to a  
speaker/seminar at 5pm, I'm sorta SOL.  I have to choose one or the  other--and if I 
choose the seminar, I get to stand around for 3 hours and do  nothing (I'm 
not a board gamer or a card gamer).  In fact, that was a  problem I ran into 
this past convention--even with all the games going on in  RPGs, I still 
found myself with nothing to do for hours on end because games  were full or I 
had something scheduled in the middle of a game or, in one  case, I was so 
offended by the GM, I left 10 minutes into the game.  


Maybe we should re-look at our scheduling?  We could offer more RPGs  if 
people were willing to start them every hour.  I know it forces us to  use 
more space, but if we stagger the start times of games, you don't have  people 
wandering around, waiting...plus, it makes it easier for people to get  into 
a board game/tournament and/or see a guest speaker or go on a tour or  
something like that if they don't or cant' join a 2pm RPG or  something. 


Perhaps I could talk to Robyn about it offline... >_>  It just  popped into 
my head due to running a couple things over the past year that  have had 
less than vibrant attendance--like the seminar I'd planned for Women  in 
Gaming...and Costuming & Cosplay... the Costume Contest (but, that's  moving 
completely into something else).  I know there was a guest who was  doing a Q&A 
once who had all of three people show up--and 2 of them worked  with me in 
the D20 Girls...they weren't there because they wanted to be, they  were 
there because they felt badly.


Sorry for the long-winded response.  I just think we really need to  
re-examine our scheduling and try to coordinate it all a little bit  better. 

On Wed, Feb 22, 2012 at 10:12 AM, <_Evil5757 at aol.com_ 
(mailto:Evil5757 at aol.com) > wrote:


I feel the best option is to have Seminars actually become a department  
instead of a collection of "who's speaking." We used to have people come to  
the con JUST FOR the seminars and they had a blast. To the best of my  
knowledge, we don't have anyone beating the bushes for speakers or a War  College 
and we should. 
 
Karl and Mike, would you be willing to tie into Bootcamp and Historical  
Miniatures and fill the War College void and get it going again? I will  be 
working with the Manufactors next convention to build towards them giving  a 
talk on all their new products coming up (hopefully kicking off with  
Gateway). If successful, it should bring 11 or more manufactors to speak,  each 
with give-aways at the seminar.
 
I seriously think it should be something we work to improve. A new  label 
might be in order, but we should look at it in a positive way. Maybe  "Guest 
Speakers," "Gaming Speakers," "something to let people know it will  be new 
and exciting information.
 
John
 

 
In a message dated 2/22/2012 7:33:49 A.M. Pacific Standard Time, 
_Tim at stugiii.com_ (mailto:Tim at stugiii.com)  writes:

We  need to change the "Seminar" "department" and label to something more  
meaningful.  I know some con's label these events as "Other" or  "Misc.".  I 
really don't like those labels.  We can't call them  "Special Events" 
because we already have a definition for that and some of  the events currently 
listed under "Seminar" would not fit  there.

Perhaps "General"?

Anyone have any  ideas?

Tim





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