[Deptheads] GM Badge Requirements

Tim tim at stugiii.com
Mon Sep 8 09:23:06 PDT 2014


Why not make it real "clock" hours?

 

From: Deptheads [mailto:deptheads-bounces at strategicon.net] On Behalf Of
Tanya Aldrich
Sent: Sunday, September 07, 2014 10:21 PM
To: deptheads at strategicon.net; Shane Sauby
Subject: Re: [Deptheads] GM Badge Requirements

 

Are hours credited based on scheduled hours or actual hours an event takes?
I assume this means the event also has to run, regardless of method.

 

Where you thinking a GM had to accomplish all 4 tasks? I think that's asking
a bit much. First, you determine if an event becomes a tournament. I never
asked for Alhambra to be one, it just was. Second, not everyone probably
feels comfortable doing 101s. If you were thinking of all 4 tasks, then I
suggest making it 16 hrs and the other 3 tasks give you double hours (see my
across two days suggestion below). But I think 16 hrs might be pushing it.

 

I think upping to at least 12 hrs of games is fine. Twelve hours barely gets
a board game GM to the same number of player hours as an RPG GM, assuming a
4 player game, and few board games require the constant participation of the
GM. After all, nothing says that if your players don't need you in constant
attendance that you can't play a game while GMing a board game, as long as
you are accessible.

 

As for the other suggestions, I would at least suggest stating ...

8 hrs if that includes one tournament.

8 hrs plus a 101.

12 hrs across two different days, provided one is a day you have trouble
filling, and they get a 2 hrs for 1 real hr up to 4 real hrs max. That way
someone can't run a little 1 hr game on a hard to fill day and expect it to
fill the extra 4 hrs needed.

 

Or as mentioned earlier, 12 hrs, but tournaments, 101s, and games on hard to
fill days count 2 to 1 in hours.

 

My two cents.

 

Tanya

 

On Sep 3, 2014, at 3:13 PM, Shane Sauby wrote:





Good afternoon everyone,

 

  I was considering changes to the general rule of qualifying for a GM
badge.  At the moment, it is running 8 hours of games.  This is not a lot of
work for what they get in return.  I ran 12 hours of games (4 Power Grid
World Tour events) and it took about forty minutes of my time all together.

 

  I have thought about several changes I would like to make and was
wondering how much leeway I had and what others thought of my ideas.  I have
listed them below, but would be interested to hear any ideas you may have.

 

Run at least 12 hours of games

Run at least one tournament of any size

Run at least one gaming 101

Run games on at least two different days

 

Shane Sauby

Boardgames Supervisor

 

 

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