[Deptheads] Game pre-registration limits
Victor B
fhoenix88 at yahoo.com
Tue Aug 19 13:57:47 PDT 2008
Are there official rules for pre-reg allowance in games? Basically if an event has 5 slots ,can 5 people pre-register for it and be approved and thus allowing for no sign up at the convention? I have been asked this about collectable, miniature and role playing events.
The site states this:
* You will not be able to preregister for any events that list as "Prereg Full". This means the event has reached 2/3 of capacity rounded down. e.g. 3/5, 4/6.
This is read by many people as meaning that you should not be approved as a pre-reg past the limit even if you are allowed to pre-reg because system allows.
So Susan was deciding to come to strategicon despite the parking but noticed that 3 of the roleplaying event she wanted to play in were full. So no reason to come to the convention and get in line to grab a slot in at least one of the 2 events when pre-regs were allowed to fill the events. (She figured 4 of 6 players allowed to pre-reg, and 2 slots would be left for on-site sign-up).
I played with the system and it will allow pre-regs over 2/3 and even allow pre-reg over limit of game. You can sign up as player 9 in an 8 player game.
I just do not approve of players past the 2/3 capacity for the event.
Parking is already having an effect on day attendees and full events will add to discouraging people to come. I feel no event should be full from pre-reg. Otherwis we have a handful of pre-regers filling up many destination events. Since majority of con-attendees are walks-ins it is important to make sure all events are not full before convention even starts; especially when it implies it limits 2/3 to pre-reg (system allows unilmited pre-reg until players are approved- it does not disallow on it's own- approver has to disapprove of players beyond limit which is no fun).
V
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