[Deptheads] Game pre-registration limits
Victor B
fhoenix88 at yahoo.com
Tue Aug 19 15:18:00 PDT 2008
This was not an example but an actual person. Susan figured the pre-reg was limited to 2/3 as Erik just stated and the website stated. She, her husband and tween are now deciding to come or not since events she wanted to play in are full from pre-reg and parking is gonna suck. We have pre-reg money and committment, we don't have the walk-ins. And parking is not gonna help.
Pre-registering for the convention is before event pre-registration is open (so anyone wanting to pre-register to get into an event has already paid).
Also...anyone pre-registering can see that it states they will not be "approved" for pre-registration beyond 2/3. It states it.
I know several people that show up to the con and get in line to get the last slots for rpg events. The rpg sign-up line early saturday morning was a common site. A sight to behold.
Anyways... the pre-reg question applied to all depts. since any small event, of any type, could fill up with pre-reg if allowed. A double-edged sword.
V
----- Original Message ----
From: DB <noldor at gmail.com>
To: deptheads at strategicon.net
Sent: Tuesday, August 19, 2008 5:48:11 PM
Subject: Re: [Deptheads] Game pre-registration limits
Well, the converse of this is Susan seeing that she can’t pre-reg for the events she wants and therefore never bothers to show up because it’s unlikely she’ll get into the game. People love programming their con weekend entertainment.
And, while I understand “majority of con-attendees are walk-ins”, I know the rpg department well enough to say that may not necessarily be the case for us.
- Den
On 8/19/08 1:57 PM, "Victor B" <fhoenix88 at yahoo.com> wrote:
Are there official rules for pre-reg allowance in games? Basically if an event has 5 slots ,can 5 people pre-register for it and be approved and thus allowing for no sign up at the convention? I have been asked this about collectable, miniature and role playing events.
The site states this:
You will not be able to preregister for any events that list as "Prereg Full". This means the event has reached 2/3 of capacity rounded down. e.g. 3/5, 4/6.
This is read by many people as meaning that you should not be approved as a pre-reg past the limit even if you are allowed to pre-reg because system allows.
So Susan was deciding to come to strategicon despite the parking but noticed that 3 of the roleplaying event she wanted to play in were full. So no reason to come to the convention and get in line to grab a slot in at least one of the 2 events when pre-regs were allowed to fill the events. (She figured 4 of 6 players allowed to pre-reg, and 2 slots would be left for on-site sign-up).
I played with the system and it will allow pre-regs over 2/3 and even allow pre-reg over limit of game. You can sign up as player 9 in an 8 player game.
I just do not approve of players past the 2/3 capacity for the event.
Parking is already having an effect on day attendees and full events will add to discouraging people to come. I feel no event should be full from pre-reg. Otherwis we have a handful of pre-regers filling up many destination events. Since majority of con-attendees are walks-ins it is important to make sure all events are not full before convention even starts; especially when it implies it limits 2/3 to pre-reg (system allows unilmited pre-reg until players are approved- it does not disallow on it's own- approver has to disapprove of players beyond limit which is no fun).
V
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