[Deptheads] Game pre-registration limits

DB noldor at gmail.com
Tue Aug 19 15:29:06 PDT 2008


I know people who show up at the con now precisely because we do have an
active and functional pre-reg system.  I¹ve heard many people loving the
fact that they can plan out their weekend by pre-reging.

The sign-up line for rpg events hasn¹t existed since I decided to put out in
the morning sign-up sheets for that entire day.  That was nearly 2 years
ago.  I think we¹re MUCH more walk-in friendly for that dept than we used to
be with the ridiculous line-ups that started one hour before the event, at
the same time the previous slot event was finishing.  Now there¹s much less
stress involved and people love it.

Anyway, this is a dead horse and I¹m tired of beating it.  I¹m not sure why
this was brought up again because we¹ve gone over this already.


On 8/19/08 3:18 PM, "Victor B" <fhoenix88 at yahoo.com> wrote:

> This was not an example but an actual person. Susan figured the pre-reg was
> limited to 2/3 as Erik just stated and the website stated. She, her husband
> and tween are now deciding to come or not since events she wanted to play in
> are full from pre-reg and parking is gonna suck. We have pre-reg money and
> committment, we don't have the walk-ins. And parking is not gonna help.
> 
>  
> 
> Pre-registering for the convention is before event pre-registration is open
> (so anyone wanting to pre-register to get into an event has already paid).
> 
> Also...anyone pre-registering can see that it states they will not be
> "approved" for pre-registration beyond 2/3.  It states it.
> 
> I know several people that show up to the con and get in line to get the last
> slots for rpg events. The rpg sign-up line early saturday morning was a common
> site. A sight to behold.
> 
> Anyways... the pre-reg question applied to all depts. since any small event,
> of any type, could fill up with pre-reg if allowed. A double-edged sword.
> 
>  
> 
>  
> 
> V
> 
>  
> 
> 
> 
> ----- Original Message ----
> From: DB <noldor at gmail.com>
> To: deptheads at strategicon.net
> Sent: Tuesday, August 19, 2008 5:48:11 PM
> Subject: Re: [Deptheads] Game pre-registration limits
> 
> Well, the converse of this is Susan seeing that she can¹t pre-reg for the
> events she wants and therefore never bothers to show up because it¹s unlikely
> she¹ll get into the game.  People love programming their con weekend
> entertainment.
> 
> And, while I understand ³majority of con-attendees are walk-ins², I know the
> rpg department well enough to say that may not necessarily be the case for us.
> 
>  - Den
> 
> 
> On 8/19/08 1:57 PM, "Victor B" <fhoenix88 at yahoo.com> wrote:
> 
>> Are there official rules for pre-reg allowance in games? Basically if an
>> event has 5 slots ,can 5 people pre-register for it and be approved and thus
>> allowing for no sign up at the convention? I have been asked this about
>> collectable, miniature and  role playing events.
>>  
>> The site states this:
>> 
>> You will not be able to preregister for any events that list as "Prereg
>> Full". This means the event has reached 2/3 of capacity rounded down. e.g.
>> 3/5, 4/6. 
>> This is read by many people as meaning that you should not be approved as a
>> pre-reg past the limit even if you are allowed to pre-reg because system
>> allows. 
>> So Susan was deciding to come to strategicon despite the parking but noticed
>> that 3 of the roleplaying event she wanted to play in were full. So no reason
>> to come to the convention and get in line to grab a slot in at least one of
>> the 2 events when pre-regs were allowed to fill the events. (She figured 4 of
>> 6 players allowed to pre-reg, and 2 slots would be left for on-site sign-up).
>>  
>> I played with the system and it will allow pre-regs over 2/3 and even allow
>> pre-reg over limit of game. You can sign up as player 9 in an 8 player game.
>> I just do not approve of players past the 2/3 capacity for the event.
>> Parking is already having an effect on day attendees and full events will add
>> to discouraging people to come. I feel no event should be full from pre-reg.
>> Otherwis we have a handful of pre-regers filling up many destination events.
>> Since majority of con-attendees are walks-ins it is important to make sure
>> all events are not full before convention even starts; especially when it
>> implies it limits  2/3 to pre-reg (system allows unilmited pre-reg until
>> players are approved- it does not disallow on it's own- approver has to
>> disapprove of players beyond limit which is no fun).
>>  
>>  
>> V
>>  
>>  
>>  
>> 
>>  
>> 
>> _______________________________________________
>> Deptheads mailing list
>> Deptheads at strategicon.net
>> http://mordred.punk.net/mailman/listinfo/deptheads
> 
> 
>  
> 
> _______________________________________________
> Deptheads mailing list
> Deptheads at strategicon.net
> http://mordred.punk.net/mailman/listinfo/deptheads


-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://mordred.punk.net/pipermail/deptheads/attachments/20080819/886285cd/attachment-0001.htm


More information about the Deptheads mailing list