[Deptheads] 4e
DB
noldor at gmail.com
Fri Feb 22 17:12:57 PST 2008
I was going to say the same thing but, Chris, you¹ve already taken the words
right out of my mouth.
4e with its own department? WTF?!
On 2/22/08 5:07 PM, "Chris Carlson" <ccarlson101 at hotmail.com> wrote:
>> > D&D 4th
>> >
>> > Ever since I was contracted by WotC and worked briefly with Chaz on ideas
>> for what
>> > became Chainmail, WotC discovered the money to be made selling miniatures.
>> I am
>> > NOT an expert on what 4th edition will entail, but apparently it is more
>> combat based and
>> > has a ³screw role playing² mentality. I have seen the suggestions on the
>> listserve, and
>> > offer my own compromise on the subject. In May, we give D&D 4th edition its
>> own
>> > space. Keep D&D 3rd edition (or 3.5 or 3.75 or 3.927384, whatever the hell
>> they are up
>> > to now) in RPG where it belongs. Most people still think of D&D as the
>> original Role
>> > Playing Game, and moving it to collectibles right away would be a mistake.
>> Giving it a
>> > space of its own will give people a rallying point if they want to learn
>> what it is or see
>> > how it works. Conventions work best when you ³give the people what they
>> want² (hence
>> > the feedback seminars), so I suggest we see how it goes, and decide after
>> May what to do
>> > with it afterwards. Even if it is more of a miniatures/collectibles game,
>> the players and
>> > GMs may still want the separate rooms that RPGs have for any
>> token/miniscule role-playing
>> > they come up with. Note, Chaz and myself were trying to sell Chainmail as a
>> large-scale
>> > miniatures battle in a D&D world system, so in the end maybe the Miniatures
>> room will be
>> > best for it. Version 3.0 had a book called the Miniatures Handbook that
>> had/has rules for
>> > large scale battles with D&D figures and rules(where did they get that?
>> hmmm). From
>> > what I¹ve heard, however unreliable, D&D 4th may best be served by its own
>> space and own
>> > HQ separate from RPG, Collectibles, and Miniatures because it is a blend
>> all its own.
>
> Wow! How much more wrong can a person be? That is so far removed from anything
> resembling fact, I don¹t know where to begin. Please stop spewing sour grapes
> and reminiscing about the good ol¹ days when D&D was a real game. 4e is an
> RPG. First, last and every way in between. The D&D Miniatures game is being
> revamped to coincide with the new 4e RPG rules. These are two separate games.
> You should already know that.
>
>
> 4e does not need its own department. But more importantly, as big as it is
> going to be for us, it sure as heck doesn¹t need staff members going around
> trashing it before they even know the first thing about it.
>
>
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