[Deptheads] 4e
Eric M. Aldrich I
ealdrich at penguinlust.org
Fri Feb 22 17:39:39 PST 2008
John's whole point is to engender discussion. These opinions are meant for the list only. This is why I like seeing stuff aired out here. John will defend himself as necessary, but do not assume he made these comments to offend. Keep it civil folks.
Eric
On Fri, Feb 22, 2008 at 05:32:48PM -0800, DB wrote:
> It's from John Ptavia's report that Eric sent to all of us.
>
>
> On 2/22/08 5:26 PM, "Janice Sellers" <janicemsj at gmail.com> wrote:
>
> > And for those of us who are not part of the in crowd, can you please
> > tell me where this came from and who wrote it?
> >
> > Janice
> >
> > On 2/22/08, Chris Carlson <ccarlson101 at hotmail.com> wrote:
> >>> D&D 4th
> >>> Ever since I was contracted by WotC and worked briefly with Chaz on ideas
> >> for what
> >>> became Chainmail, WotC discovered the money to be made selling miniatures.
> >> I am
> >>> NOT an expert on what 4th edition will entail, but apparently it is more
> >> combat based and
> >>> has a "screw role playing" mentality. I have seen the suggestions on the
> >> listserve, and
> >>> offer my own compromise on the subject. In May, we give D&D 4th edition
> >> its own
> >>> space. Keep D&D 3rd edition (or 3.5 or 3.75 or 3.927384, whatever the hell
> >> they are up
> >>> to now) in RPG where it belongs. Most people still think of D&D as the
> >> original Role
> >>> Playing Game, and moving it to collectibles right away would be a mistake.
> >> Giving it a
> >>> space of its own will give people a rallying point if they want to learn
> >> what it is or see
> >>> how it works. Conventions work best when you "give the people what they
> >> want" (hence
> >>> the feedback seminars), so I suggest we see how it goes, and decide after
> >> May what to do
> >>> with it afterwards. Even if it is more of a miniatures/collectibles game,
> >> the players and
> >>> GMs may still want the separate rooms that RPGs have for any
> >> token/miniscule role-playing
> >>> they come up with. Note, Chaz and myself were trying to sell Chainmail as
> >> a large-scale
> >>> miniatures battle in a D&D world system, so in the end maybe the
> >> Miniatures room will be
> >>> best for it. Version 3.0 had a book called the Miniatures Handbook that
> >> had/has rules for
> >>> large scale battles with D&D figures and rules(where did they get that?
> >> hmmm). From
> >>> what I've heard, however unreliable, D&D 4th may best be served by its own
> >> space and own
> >>> HQ separate from RPG, Collectibles, and Miniatures because it is a blend
> >> all its own.
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