[Deptheads] 4e
evil5757 at aol.com
evil5757 at aol.com
Sat Feb 23 09:37:32 PST 2008
Hey Chris.
this is why I specifically said i am NOT an expert on 4th edition, and all I've heard is that it's going to be a miniatures game and all I've seen about it going to collectibles coincided with that.
I'm just saying since it WILL be a big event no matter format, let's give it a special place at our convention where we use the least amount of space anyway.
John
P.S. I would LOVE to hear what the truth of this matter is (4th edition format), as I am a active player in 3.597842 edition.
-----Original Message-----
From: Chris Carlson <ccarlson101 at hotmail.com>
To: deptheads at strategicon.net
Sent: Fri, 22 Feb 2008 5:07 pm
Subject: [Deptheads] 4e
> D&D 4th
>
> Ever since I was contracted by WotC and worked briefly with Chaz on ideas for what
> became Chainmail, WotC discovered the money to be made selling miniatures. I am
> NOT an expert on what 4th edition will entail, but apparently it is more combat based and
> has a “screw role playing” mentality. I have seen the suggestions on the listserve, and
> offer my own compromise on the subject. In May, we give D&D 4th edition its own
> space. Keep D&D 3rd edition (or 3.5 or 3.75 or 3.927384, whatever the hell they are up
> to now) in RPG where it belongs. Most people still think of D&D as the original Role
> Playing Game, and moving it to collectibles right away would be a mistake. Giving it a
> space of its own will give people a rallying point if they want to learn what it is or see
> how it works. Conventions work best when you “give the people what they want” (hence
> the feedback seminars), so I suggest we see how it goes, and decide after May what to do
> with it afterwards. Even if it is more of a miniatures/collectibles game, the players and
> GMs may still want the separate rooms that RPGs have for any token/miniscule role-playing
> they come up with. Note, Chaz and myself were trying to sell Chainmail as a large-scale
> miniatures battle in a D&D world system, so in the end maybe the Miniatures room will be
> best for it. Version 3.0 had a book called the Miniatures Handbook that had/has rules for
> large scale battles with D&D figures and rules(where did they get that? hmmm). From
> what I’ve heard, however unreliable, D&D 4th may best be served by its own space and own
> HQ separate from RPG, Collectibles, and Miniatures because it is a blend all its own.
Wow! How much more wrong can a person be? That is so far removed from anything resembling fact, I don’t know where to begin. Please stop spewing sour grapes and reminiscing about the good ol’ days when D&D was a real game. 4e is an RPG. First, last and every way in between. The D&D Miniatures game is being revamped to coincide with the new 4e RPG rules. These are two separate games. You should already know that.
4e does not need its own department. But more importantly, as big as it is going to be for us, it sure as heck doesn’t need staff members going around trashing it before they even know the first thing about it.
=
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