[Deptheads] Re: Thoughts on the volunteer sleeping rooms
DB
noldor at gmail.com
Tue Jan 29 14:35:49 PST 2008
Key to any sort of agreement with the volunteers is the following:
- must be over 18 to use the room overnight
- room must be cleared out by 9AM
- room must not be left in a mess in morning because it will be used for
gaming.
- Volunteers should not leave any of their possessions in the room as the
room will be accessible to convention attendees during day
On 1/29/08 2:11 PM, "Eric M. Aldrich I" <ealdrich at apple.com> wrote:
>
> On 29 Jan 2008, at 1:24 PM, Robert Lionheart wrote:
>
>> Robert's Thoughts...
>>
>> 1) We need to know if the beds and bedding will be in the room
>> BEFORE we offer the rooms to any volunteers. Some hotel monkey has
>> to know the answer. People will need to know to bring sleeping bags
>> if they are going to be on the floor under a gaming table.
>
> Beds, yes. I don't know on the bedding.
>
>>
>> 2) We need a written contract signed by each of the volunteers
>> sleeping in those rooms so they know they are responsible for any
>> damage and the rules about who is allowed to sleep there. They will
>> need to know what time exactly they get the room and what time
>> exactly they need to be out of the room.
>
> Agreed. Paul and Denys know this schedule. As to a contract, we should
> keep it simple.
>
>>
>> 3) We must make sure the convention insurance policy covers us for
>> this kind of crash space and the myriad of weird issues that it
>> could involve. Can we say accidental broken mirror? Can we say
>> grand mal seizures at 2am? Can we say sex with a 14 year old? All
>> three happened in previous years.
>
> They do cover it, but we cannot rent these rooms out to those under
> 18, period.
>
>>
>> 4) How do we make sure we get 4 parking passes per day per room that
>> we rent? That needs to happen because those parking passes are a
>> GREAT perk to hand out to volunteers and GMs.
>>
>> But as I mentioned before, when you call the Radisson, the hotel
>> staff knows NOTHING about free parking passes and deny that parking
>> passes are given out for ANY circumstance because the parking lot is
>> run by another company.
>
> When was the last time you checked? -- if it's been in the last two
> weeks I need to contact Deborah again because we supposedly got this
> clarified then.
>
> Eric
>
>>
>> - Robert
>>
>>
>>
>>
>> "Eric M. Aldrich I" <ealdrich at penguinlust.org> wrote:
>> Essentially we'll ask for volunteers that might not qualify
>> otherwise. I'm looking at it as a perk for those that help us out.
>> We want to make this a positive, not a negative. Basically, we're
>> reintroducing the old volunteer flop space. However, for legal
>> reasons the volunteers must be 18 years or older.
>>
>> Eric
>>
>> On Tue, Jan 29, 2008 at 12:18:35PM -0800, Paul Tevis wrote:
>>> Ok. Do we know who are assigned to these 15 rooms? Are we asking
>> for volunteers?
>>>
>>> --Paul
>>>
>>> On Jan 29, 2008 12:09 PM, Eric M. Aldrich I wrote:
>>>> In theory, the rooms will have beds. I've been told they're
>> going to be up against the wall. Now how practical it will be for us
>> to use them, I don't know yet, and I suspect I won't until we get
>> there.
>>>>
>>>> Eric
>>>>
>>>>
>>>> On Tue, Jan 29, 2008 at 11:56:40AM -0800, Paul Tevis wrote:
>>>>> I asked this question eleven days ago, and I've gotten no
>> indication
>>>>> that anyone is even trying to answer it. What's going on?
>>>>>
>>>>> --Paul
>>>>>
>>>>> On Jan 21, 2008 9:15 AM, Paul Tevis wrote:
>>>>>> On Jan 18, 2008 11:34 AM, Paul Tevis wrote:
>>>>>>> Also, could someone lay out all the details of the third
>> floor plan?
>>>>>>> Will these rooms, say, have beds?
>>>>>>
>>>>>> I need an answer to this ASAP so I know what to tell the RPGA.
>>>>>>
>>>>>> --Paul
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Paul Tevis
>>>>>> ptevis at gmail.com & http://www.livejournal.com/~ptevis
>>>>>> Have Games, Will Travel @ http://www.havegameswilltravel.net
>>>>>> A Fistful Of Games @ http://afistfulofgames.blogspot.com
>>>>>> The Voice of the Revolution @ http://www.thevoiceoftherevolution.com
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Paul Tevis
>>>>> ptevis at gmail.com & http://www.livejournal.com/~ptevis
>>>>> Have Games, Will Travel @ http://www.havegameswilltravel.net
>>>>> A Fistful Of Games @ http://afistfulofgames.blogspot.com
>>>>> The Voice of the Revolution @ http://www.thevoiceoftherevolution.com
>>>>
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>>>
>>>
>>> --
>>> Paul Tevis
>>> ptevis at gmail.com & http://www.livejournal.com/~ptevis
>>> Have Games, Will Travel @ http://www.havegameswilltravel.net
>>> A Fistful Of Games @ http://afistfulofgames.blogspot.com
>>> The Voice of the Revolution @ http://www.thevoiceoftherevolution.com
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>
> ---
> Eric M. Aldrich I
> Apple Core Audio Engineering
> Audio Codecs
>
>
>
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