[Deptheads] SoCal Smackdown (Was: Get games up ASAP!)

Evil5757 at aol.com Evil5757 at aol.com
Wed Jun 9 23:09:10 PDT 2010


We are getting set to launch Pirates! in 2011, a fantasy Pirate game that  
we can run in a "League" format. We also have people who have run Necromunda 
 leagues, but the numbers might not be there since they don't support them  
anymore.
 
We anticipate Pirates! to be something we can increase from Con to Con, but 
 we are still gathering materials for crew figures and ships....should have 
more  info next meeting.
 
After reading all of the other info out there, please remember that the one 
 tactic we used when MondoCon Shamu'd it's way down here was to ignore it  
publicly and not get into a negative ad campaign or anything like that with  
them. Concentrate on what we do, make our con better, and advertise our  
brand....then let people do what they will.
 
Groups like MiB are doing a dis-service to their company if they choose one 
 con over the other. We should encourage them to spend one day at the other 
 convention and one day at Strategicon. Let THEM be a neutral party telling 
 people who has the better convention and why. If our convention is better 
and  they see it, a neutral opinion by someone in the industry (even though 
a  volunteer) is worth a Mondo-sized crapload of gold to our reputation. 
Give MiB a  free room as well as the badges for coming one day to our 
convention, it will be  well worth it. If they don't want to come, then go to Steve 
and ask him why his  group won't show up when we have people asking for demos 
of his new games....let  Steve tell them they need to be here too.
 
John
 
 
In a message dated 6/9/2010 12:35:04 P.M. Pacific Daylight Time,  
nekojin at gmail.com writes:

I've  done a little more research on SoCal Smackdown, given the information 
that  came up in this thread and on their websites. Given all of that, I 
have to  agree that the date is a calculated insult and attempt to "steal" 
that weekend  from Strategicon, not just an unfortunate coincidence (as I'd 
assumed before).  Not the brightest of moves - it would have been strategically 
better to  establish the convention on another weekend, run it for several 
conventions,  get a loyal base, and THEN attempt to take over the 
highly-coveted Labor Day  weekend, once they have the clout to force people to choose. 
As it stands now,  the only people they'll get are disgruntled 
ex-Strategicon goers and people  for whom medium-range travel is a burden. A relatively 
small group,  that...

I disagree with the idea that we should blacklist MiBs who host  events at 
SCSD. I do think that we should make them choose, but it's a bad  idea to 
punish them for making a mistake in choosing. If they choose to go to  SCSD, 
and thereafter come back to Strategicon, let it be. Just don't let them  play 
both sides of the field. Steve Jackson Games is not a publisher that we  
want to piss off, and while the MiBs are volunteers who have no major tie to  
SJG, blacklisting the MiBs could cause some backlash from the parent 
company.  To that end, it might be worthwhile to approach SJG directly, and discuss 
 SoCal exclusivity with them. 

I agree that the SCSD website  looks slick and professional. And they're 
working on it as an ongoing project,  since many of the buttons that didn't 
work last time I checked now work fully.  We do need to get a professional (or 
at least skilled) web designer to have a  go at our site, and punch it up a 
bit.

With regard to miniatures  events, I was wondering whether it might not be 
a good idea to run "Leagues"  for games like Blood Bowl, Necromunda, and so 
on between conventions, and host  Playoffs and Finals at conventions. It 
would be an interesting way to keep  interest high. 

I'll try to get the bulk of the Computer Room events up  tonight, but it 
may not happen before the weekend. Barring catastrophe or  major space-out on 
my part, it'll get done. 



-- 
"Would you  like another drink, sir?" asked the bartender.
"I think not," replied  Descartes, and promptly vanished.



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