[Deptheads] Orccon - Space Layout

RJ the1ring at the1ring.net
Thu Sep 23 15:37:33 PDT 2010


I was PROMISED roof time 30 minutes windows twice a night Sat and Sun  
for my tap-dancing pigeon demo.  300 one pound pigeons, highly trained  
by me, will perform music numbers and artistic displays such as  
forming an all pigeon verision of the Great Seal of California.

I also need an extra room for my star performer - 1 three hundred  
pound pigeon named Rodan.  Named after the artist not the monster.

RJ


On Sep 23, 2010, at 15:26, Victor B <fhoenix88 at yahoo.com> wrote:

> Magic-
> Space for at least 64 players plus they need to have a DCI judge HQ  
> area to put their product, the large clock for draft timing and  
> round timing, and their computers for DCI reporting and scoring.  
> Lots of paperwork and event recording per round.
>
> Laughing Moon-
> If needed......They can use the space right outside the collectables  
> room. It can easily accomidate three 6' tables, has good traffic, is  
> to the left of reg desk and bathrooms, and is very visable.
>
> Paratrooper Larp-
> Talk to Rob McD and ApocaLARP. It will fit in with their zombie,  
> apoocalypse, military larp. Especially if during the game they leave  
> the sheraton roof and go capture the penthouse from raidsson for us  
> to use.
> Either that or live action "Halo Reach" in the debris that will one  
> day be a parking lot.
> And anyone that brings their dog can have them play in the WW2 larp  
> as a french leader. All they have to do is roll over.
> .
>
>
> V
>
>
>
>
> --- On Thu, 9/23/10, Tim <Tim at stugiii.com> wrote:
>
> From: Tim <Tim at stugiii.com>
> Subject: Re: [Deptheads] Orccon - Space Layout
> To: deptheads at strategicon.net
> Date: Thursday, September 23, 2010, 1:58 PM
>
> You left out Laughing Moon, Mind Storm & Catalyst Games Labs...
>
> How much space (6' tables) will Magic need?
>
> On 9/22/2010 9:02 PM, Eric M. Aldrich I wrote:
>>
>> Magic wants to move to the foyer in order to attract more people.  
>> We have run out of space for collectables so we will need to move  
>> some people. However, magic won't need all the foyer, nor will the  
>> demos, nor will the Ex Illis folks, but space will be tight.
>>
>> Tim has it under control -- just make sure you talk to him before  
>> promising anything :-) (Me, I promised the roof to the paratrooper  
>> LARP -- that won't be a problem, will it?)
>>
>> Eric
>>
>> On Sep 22, 2010, at 5:13 PM, RJ wrote:
>>
>>> Hmmm...  Me thinks me understands Tims post better now.    Pie  
>>> crust promises all around!   Haha
>>>
>>> RJ
>>>
>>> On Sep 22, 2010, at 16:26, Robyn Nixon <robynln at gmail.com> wrote:
>>>
>>>> I had thought that it was agreed that the hallway outside the  
>>>> exhibitors hall was where demo where being done?
>>>>
>>>> Has this changed?
>>>>
>>>>
>>>> On 9/22/10 12:17 PM, "Tim" <Tim at StuGIII.com> wrote:
>>>>
>>>>   I have run into a few conflicts with games being promised  
>>>> specific space for Orccon.    Everyone knows that space at Orccon  
>>>> is tight.  Please do not promise space to anyone without clearing  
>>>> it with me first.  Collectibles, Board Games, Video & Computer  
>>>> games, Seminars, Rock Band,  Registration and the Exhibitor's  
>>>> Hall, will be in the same space they were in for Gamex.  Parts of  
>>>> the main foyer; the hallways in front of Board Games and the  
>>>> Exhibitor's Hall and the breakout rooms have yet to be assigned.
>>>>
>>>>  Tim
>>>>
>>>>
>>>>
>>>
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