[Deptheads] Demographics
Dean Taylor
deanatay at gmail.com
Sun Sep 25 13:30:56 PDT 2011
On Sat, Sep 24, 2011 at 8:25 PM, mike fryer <darkbeerdrinker at gmail.com>wrote:
>
> What games people can't get into due to too much demand? I stopped by the
>> RPG rooms at one point, there was a game that had so many people it split
>> into two games. Good solution when there's room, which there was, so I think
>> it was Monday.
>>
> Not applicable to RPG since we can't find out how many people would have
> signed up for a six player game that is full. Board gaming already has this
> info as part of their payout sheets.
>
I don't see why this information cannot be collected for RPGs - you have alt
lists, simply make them longer. Even if an RPG is filled by pre-regs,
doesn't mean that all the pre-regs or the alts will all show up - interested
players should always be able to write their names in. Plus, even if an
alt-alt can't get in, it's useful data for us, because it tells us demand is
high, and we should try to recruit more GMs.
>
>> What games compete for players?
>>
> I don't see how you can come up with this data.
>
We can if we use an alt-list. If several players sign up for two games at
the same time, it's clear they're competing with each other, and we may want
to split them into separate time slots. I will sometimes sign up for two
games in the same hour, in hopes that if I cannot get in to one, I'll have a
spot in the other.
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