Re: [Deptheads] Fw: Strategicon - Gamex 2013 Phase 1
Kryssie
phantom.hopscotch at gmail.com
Wed Feb 27 19:11:30 PST 2013
I think the book needs more info in general, but I've not had a chance to explore suggestions/ideas for you.
Sent from my HTC smartphone
Kryssie Mackey
310.766.9954
Phantom.Hopscotch at gmail.com
----- Reply message -----
From: "Eric M. Aldrich I" <ealdrich at mac.com>
To: <deptheads at strategicon.net>
Subject: [Deptheads] Fw: Strategicon - Gamex 2013 Phase 1
Date: Wed, Feb 27, 2013 6:58 pm
I've toyed with adding an "Experience" column to the schedule with the ratings 'A', 'B', 'E' for "Anyone", "Beginner", and "Experienced". The field needs to be filled out in the event entry. Right now we only have the latter two -- I'd have to add Anyone and make it the default.
Thoughts?
Eric
On Feb 27, 2013, at 6:51 PM, Shane Sauby wrote:Hi folks,
I received the anecdote below from a GM/player. This issue has been one of the driving forces behind the 101 program. However, is there a way to make it easily apparent inside the conbook when a tournament or event is an "experienced" event? If players are made more aware of the "experience" connotation, hopefully they will be more interested in attending the 101 before the event.
Shane Sauby
Dept. Chair Board Games
To: ssshanucon at yahoo.com
BTW, a general comment. And this is what you can pass on to the powers that be, but from what I noticed in both playing and running games. The book lists the game, but it doesn't information that you see when you register for a game. Such as whether or not the game is for advanced or beginner level. I noticed a few problems with people showing up interested in playing a game that they hadn't played, and that presented problems. So I think if you could include the information that people see at registration in the booklet, especially things like if the game is for a beginner or not, I think it will present fewer problems for those involved. I know for one game session, most of the people who signed up were experienced players and people really didn't want to play the game with beginners,
partially because they figured the game would be with other experienced players. And it wasn't a matter of people being stuck up as much as not wanting to play a game with people who had to learn the game at that moment and had not played it.
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