[Deptheads] Artemis Game - we'd love to get this for the con
Tim
tim at stugiii.com
Thu Jan 10 06:35:08 PST 2013
Eric,
Could you forward me his contact info? I will figure out what he needs
in terms of laptops and space.
Tim
On 1/9/2013 10:54 PM, Victor B wrote:
> I played this and it is awesome. A con is a great place to play it
> since it works best with main screen (like in a theatre) and it needs
> to be self contanined so you can communicate back and forth and not be
> disrupted by outside noise nor disrupt others with your noise. Thumbs
> up if we can squeeze it in to theatre or even better--the conference
> room just outside the theatre.
> V
>
> *From:* Eric Burgess <erburgess at gmail.com>
> *To:* deptheads at strategicon.net
> *Sent:* Wednesday, January 9, 2013 11:31 PM
> *Subject:* [Deptheads] Artemis Game - we'd love to get this for the con
>
> I think I mentioned before that at BGG.con last year, they had an
> awesome spaceship bridge simulator in one of their rooms. It was a
> HUGE hit and was busy the whole time. A local gamer (Rusty Howell)
> approached me to ask about getting this at Strategicon. I told him if
> he got the stuff together, we could look into the space. He bought the
> software and got some equipment but he needs more laptops. As I was
> about to write to the group here, I realized this is really more of a
> video game (even though the board gamers at BGG were salivating to
> play it) and it should really fall under Jason's purview or perhaps
> Nick since it would be best in the theater. Here's a link to it:
>
> http://www.artemis.eochu.com
>
> This is what Rusty said: The laptops do not need to be powerful, but
> they do need to be Windows based and have a named video card (e.g.
> ATI, nVIdia, etc) that is not Intel, created after 2006/2007. Anything
> like this will have a wifi card and a screen resolution of at least
> 800x600, so all other requirements are met. The real key here is that
> the video card support the "Shader 2.0" specification.
>
> Think we can muster some extra laptops to help? This would be really
> awesome to do in the theater with the projector and it is a lot of fun
> to watch. Maybe it could take over for some of the fading interest in
> Rock Band (sorry, Nick - it makes me sad, too...)
>
> ...ERB
> http://www.boardgamebabylon.com/
> http://www.strategicon.net/
>
>
>
> On Tue, Jan 8, 2013 at 5:42 PM, Nekojin <nekojin at gmail.com
> <mailto:nekojin at gmail.com>> wrote:
>
> This convention, the Video Gaming Room is focusing more heavily on
> PC gaming, with Minecraft, League of Legends, and Starcraft
> tournaments along with the usual 360-centric line-up.
>
> On Tue, Jan 8, 2013 at 2:21 PM, Eric M. Aldrich I
> <ealdrich at mac.com <mailto:ealdrich at mac.com>> wrote:
>
> Go for it -- it all depends on the hotel getting me the room
> registration codes.
>
> Eric
>
> On Jan 8, 2013, at 2:07 PM, Kryssie wrote:
>
>> The second email is currently in the works... I could just
>> combine everything since I wanted to submit that Saturday...
>>
>> Sent from my HTC smartphone
>> Kryssie Mackey
>> 310.766.9954
>> Phantom.Hopscotch at gmail.com <mailto:Phantom.Hopscotch at gmail.com>
>>
>>
>> ----- Reply message -----
>> From: "Karl Kreder" <zeotter at gmail.com
>> <mailto:zeotter at gmail.com>>
>> To: <deptheads at strategicon.net
>> <mailto:deptheads at strategicon.net>>
>> Subject: [Deptheads] Marketing E-mail
>> Date: Tue, Jan 8, 2013 1:41 pm
>>
>>
>> Can I get this for The War Game Boot Camp:
>>
>> This Con we are going to offer some of the new games
>> coming out from GMT Games, Compass Games, and Multi-Man
>> Publishing and Worthington Games, just to name a few.
>>
>> We are also going to schedule things slightly
>> differently. The War Game Boot Camp will be open Friday
>> 4:00pm to 8:00pm. Saturday 10:00am to 6:00pm and Sunday
>> 10:00am to 6:00pm. This time we are going to schedule war
>> games into categories, five a day for two hours each:
>>
>> Saturday 10:00am to 11:30am: Air Combat Games
>> Saturday 11:30am to 1:00pm: World War One
>> Saturday 1:00pm to 2:30pm: Card Driven Games
>> Saturday 2:30pm to 4:00pm: Napoleonic Warfare
>> Saturday 4:00am to 6:00pm: World War Two
>> Sunday 10:00pm to 11:30am: Block Games
>> Sunday 11:30am to 1:00pm: American Civil War
>> Sunday 1:00pm to 2:30pm: Tactical Games
>> Sunday 2:30pm to 4:00pm: Ancient Warfare
>> Sunday 4:00pm to 5:30pm: Modern Period
>>
>> This is not to say we will not run a game requested
>> regardless of the schedule, we just wanted to give some
>> structure so people new to these types of games had an
>> idea of what they may want to try.
>>
>>
>>
>>
>> On Thu, Jan 3, 2013 at 11:40 AM, Kryssie
>> <phantom.hopscotch at gmail.com
>> <mailto:phantom.hopscotch at gmail.com>> wrote:
>>
>> We're six weeks out from Orccon2013. Please get me any
>> information you'd like me to promote in the upcoming
>> marketing e-mail. I will be submitting the e-mail for
>> distribution on Saturday, January 12. Please have your
>> events and information to me by Thursday, January 10.
>>
>> Happy New Year, everyone and let's knock this year out of
>> the park!
>>
>> --
>> Kryssie Mackey
>> Assistant Marketing Director
>> 310-766-9954
>> phantom.hopscotch at gmail.com
>> <mailto:phantom.hopscotch at gmail.com>
>> Strategicon Events <http://www.strategicon.net/>
>> Follow me on Twitter <http://www.twitter.com/Kryssieness>
>> & Facebook <http://www.facebook.com/Angelkins>!
>> "With everything that's happening, the things that are
>> about to come to light, people might just need a little
>> old fashioned." ~Agent Phil Coulson, /The Avengers/ (2012)
>>
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>>
>>
>>
>> --
>> Karl (zeotter at gmail.com <mailto:zeotter at gmail.com>)
>>
>> "When I was born I was so surprised I didn't talk for a year
>> and a half."
>> - Gracie Allen
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