[Deptheads] Gamex 2014 - Event Submission

Dean Taylor deanatay at gmail.com
Tue Mar 18 13:53:18 PDT 2014


If this game were a board game, we'd be pleased as punch to have it -
probably give it a few tables, where lots of people could see it.

There is a board-game version of this game (it's apparently the prize), but
that's not what they're proposing to play.

The ownership requirement almost makes it feel like a LCG or minis
tournament.  Clearly, this game doesn't fit into well-established
categories.  A special event would give the designer the attention he
deserves, while distinguishing it from a standard board game event.

Do we have any idea of this game's expected draw?


On Tue, Mar 18, 2014 at 1:08 PM, Shane Sauby <ssshanucon at yahoo.com> wrote:

> And the space issue is not my main concern.  I am more concerned with the
> exclusivity of this event.
>
> SSS
>
>
>
>
>   On , Shane Sauby <ssshanucon at yahoo.com> wrote:
>  I am not that concerned about space.  My space objection has more to do
> with giving table space to an event that could just as easily be held in a
> hallway or an elevator as at a table.
>
> Shane Sauby
> Boardgames Supervisor
>
>
>
>   On Tuesday, March 18, 2014 12:52 PM, Tim Keennon <tim at stugiii.com>
> wrote:
>  If you are concerned about space, we can limit it to a given number of
> participants.  I would think this would be a good event to have in
> boardgames.  Alternatively we could put it downstairs.
>
> Tim
>
> *From:* deptheads-bounces at strategicon.net [mailto:
> deptheads-bounces at strategicon.net] *On Behalf Of *Nekojin
> *Sent:* Tuesday, March 18, 2014 11:26 AM
> *To:* Strategicon Dept Heads; Shane Sauby
> *Subject:* Re: [Deptheads] Gamex 2014 - Event Submission
>
> Is there any way that there can be a "community" (IE,
> convention-controlled/owned) iPad at the event so that people who don't
> happen to own an iPad can still attempt to play in the tournament?
>
> On Tue, Mar 18, 2014 at 11:14 AM, Shane Sauby <ssshanucon at yahoo.com>
> wrote:
>
> The reason for my initial reaction was two-fold.  First, this is going to
> take up table space and space in my schedule for an event that Dean
> correctly described as a group of people sitting around ignoring each
> other.  It seems to go counter to almost everything a boardgame event
> should be.
>
> My bigger concern is the requirement to bring an iPad and own the game.
> This event is extremely exclusive compared to other events in my
> department.  Usually, if you don't own the game, you can play.  This will
> be the first time (maybe ever) in boardgames where the only way to play in
> the event is to already own the game.
>
> Honestly, I think this is a cool idea, but I would rather it was made more
> of a Special Event and done somewhere other than boardgames.  I agree that
> we want to take care of the designers who come to our convention so I would
> rather make a bigger deal out of this than just putting it on the boardgame
> schedule.
>
> Shane Sauby
> Boardgames Supervisor
>
>
>
> On Tuesday, March 18, 2014 9:23 AM, E.R. Burgess <erburgess at gmail.com>
> wrote:
> It's an odd crossroad for sure but Mines is a board game and it can be
> played solo or multiplayer. I expect this is just good promotion for both
> and a kind of neat idea since I see a heck of a lot of iPads at
> Strategicons. I concur on the idea - keep it in board games.
> On Tue, Mar 18, 2014 at 8:17 AM, Nekojin <nekojin at gmail.com> wrote:
>
> While it's true that the event is a solo iPad game, done competitively,
> Ta-Te Wu is a board game designer, and largely unheard of by the video
> gaming crowd (except for people like myself who are crossover gamers). You
> want this event in Board Gaming, if only for the exposure for him to his
> board-gaming base. Banishing him to the hinterlands of the Video Gaming
> Room could be viewed as an insult. I doubt very much that you want to do
> that to your board game designers. ;)
>
> On Tue, Mar 18, 2014 at 7:23 AM, Dean Taylor <deanatay at gmail.com> wrote:
>
> Also, the game is a solitaire game.  Board games usually involve
> interaction between players - this will be several people sitting around a
> table, staring into their iPads, ignoring each other.  It definitely feels
> more like a video game event.
>
> On Tue, Mar 18, 2014 at 7:20 AM, Dean Taylor <deanatay at gmail.com> wrote:
>
> I can see his confusion, though - it's not technically a board game.
> Although the prize is a board game, it does not seem like that's what
> they're playing, since it requires that they bring the iPad game.  I'm
> tempted to class it as a video game.
>
> On Mon, Mar 17, 2014 at 10:03 PM, Tim Keennon <tim at stugiii.com> wrote:
>
> Treat it like any board game
>
> Tim
>
> Sent from my mobile device.
>
>
> On Mar 17, 2014, at 8:40 PM, Eric Burgess <erburgess at gmail.com> wrote:
>
> What is the issue? Ta-Te is a good friend of mine and I can resolve any
> issues with it.
>
> On Mon, Mar 17, 2014 at 8:00 PM, Shane Sauby <ssshanucon at yahoo.com> wrote:
>
> I am not sure what to do with this event submitted by Ta-Te Wu...
>
> Mines is a solitaire tile placement iPad (iOS) game based on Mines of the
> Sacred Dragon. Players must bring their own iPad with Mines installed to
> participate the tournament. The player who played and receives highest
> point during the tournament hour will win a copy of Mines of the Sacred
> Dragon board game.
>
> Shane Sauby
> Boardgames Supervisor
>
> _______________________________________________
> Deptheads mailing list
> Deptheads at strategicon.net
> http://mordred.punk.net/mailman/listinfo/deptheads
>
>
>
> _______________________________________________
> Deptheads mailing list
> Deptheads at strategicon.net
> http://mordred.punk.net/mailman/listinfo/deptheads
>
>
> _______________________________________________
> Deptheads mailing list
> Deptheads at strategicon.net
> http://mordred.punk.net/mailman/listinfo/deptheads
>
>
>
>
>
> _______________________________________________
> Deptheads mailing list
> Deptheads at strategicon.net
> http://mordred.punk.net/mailman/listinfo/deptheads
>
>
>
>
> --
> "Would you like another drink, sir?" asked the bartender.
> "I think not," replied Descartes, and promptly vanished.
>
>
>
> _______________________________________________
> Deptheads mailing list
> Deptheads at strategicon.net
> http://mordred.punk.net/mailman/listinfo/deptheads
>
>
> _______________________________________________
> Deptheads mailing list
> Deptheads at strategicon.net
> http://mordred.punk.net/mailman/listinfo/deptheads
>
>
>
>
> --
> "Would you like another drink, sir?" asked the bartender.
> "I think not," replied Descartes, and promptly vanished.
>
>
>
>
>
> _______________________________________________
> Deptheads mailing list
> Deptheads at strategicon.net
> http://mordred.punk.net/mailman/listinfo/deptheads
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://mordred.punk.net/pipermail/deptheads/attachments/20140318/40b53d2b/attachment-0001.htm


More information about the Deptheads mailing list