[Deptheads] Deptheads Digest, Vol 82, Issue 12

Chris Carlson ccarlson101 at hotmail.com
Mon Sep 8 14:51:00 PDT 2014


I thought we moved away from blanket/fixed rates of perk earnership? That it would be determined by the Department Head?

Chris
 
> Message: 1
> Date: Mon, 08 Sep 2014 14:09:36 -0700
> From: "evil5757 at aol.com" <evil5757 at aol.com>
> To: deptheads at strategicon.net
> Subject: Re: [Deptheads] GM Badge Requirements
> Message-ID: <abx75jpcbpcopc9mgxvw3fiw.1410210576333 at email.android.com>
> Content-Type: text/plain; charset="utf-8"
> 
> We can't make a con wide rule on this. Not only are the work requirements different between departments,  there are GMs who care and really put effort into their events.
> 
> We need to let the Department Heads determine who gets what based on ALL the factors, not just hard numbers. A "loose base" is fine, but give the DH latitude to make final determination.
> 
> John
> 
> Connected by Motorola
> 
> Tanya Aldrich <taldrich at punk.net> wrote:
> 
> >If we make a con-wide ruling, it needs to make sense for all departments. 12 hrs may not work for some (LARPs), which is why I think 48 player hours allows for more flexibility (LARPs from my understanding would have a lot less trouble with that). How many games across the con have less than 4 players normally?
> >
> >Tanya
> >

 		 	   		  
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